'For Auld Lang Syne'
Given by: Arcade Gannon [Old Mormon Fort] (M6B:1)
To start this quest you need first to have Arcade as your companion. But the appropriate conversation option will show up only if he trusts you. And to gain his trust you need to complete following quests:
The Lincoln Throttle Body consists of several components, which are the shaft, the housing, and the throttle plate. The Lincoln Throttle Body responds once you step on the accelerator. 2006 lincoln zephyr.
- [The White Wash];
- [There Stands the Grass];
- [Render Unto Caesar];
- [That Lucky Old Sun].
NOTICE: what's important, you need to have quite a progress with the main storyline (doesn't matter for which faction) to trigger this quest.
- [Speech 75] tell him, that there are some bad things in the Fort and you want to change it
- [Confirmed Bachelor] tell him that you need some handsome doctor as a companion.
If you have already Arcade in your team, your next task is to convince five people to come to a Remnants meeting. You can talk to them in any order.
NOTICE: Arcade has to be your companion and be with you during every conversation with Elders.
Judah Kreger Can be found in [Miguel's pawn shop] (MsB:3). He'll come to the meeting with no problems. You'll receive a single word of the five-word pass phrase - 'Navarro'. |
Orion Moreno Can be found in a house near the [NCR Sharecropper Farms] (MsB:11). He'll come to the meeting with no problems. You'll receive a single word of the five-word pass phrase - 'remember'. |
Cannibal Johnson Can be found in [Cannibal Johnson's Cave] (MsB:31). He'll come to the meeting with no problems. You'll receive a single word of the five-word pass phrase - 'old'. |
Daisy Whitman Can be found in or near her hotel room (M4:4) in [Novac] (MsE:21). She'll come to the meeting with no problems. You'll receive a single word of the five-word pass phrase - 'Dear'. |
Doctor Henry Highest defense armor dark souls 3. Can be found in the main building (M35:3) in [Jacobstown] (MsA:2). Unfortunately he has to finish his tests first and you need to complete [Guess Who I Saw Today] for him and then ask him again. He'll agree to come to the meeting then. You'll receive a single word of the five-word pass phrase - 'friends'. |
Ending
Once you've convinced all Remnants, it is time to go to the [Remnant's Bunker] (MsA:10). You can enter it only with the whole password: 'Dear old friends, remember Navarro'. Head to the briefing room (M47:1) and talk to Judah. He will ask you whether you want Enclave to fight against NCR or Caesar's Legion.
NCR
If you want to support NCR, Moreno won't be happy and will run out the room. Go after him. You'll find him outside, wearing Remnants power armor:
- [Speech 80] convince him to back off;
- or kill him.
Whichever option you choose, you'll get the door keycard. Go inside and you'll receive Power Armor (if you do not have one). Talk to Whitman - she'll train you how to use the armor. Leave the briefing room and the quest will be over.
LEGION
If you decided to aid the Legion, Johnson won't be happy but he will make no problems because of that. Talk to Moreno and ask him for training in Power Armor. Leave the briefing room and the quest will be over.
The quest “For Auld Lang Syne” is a quest you can unlock if you have Arcade Gannon, a Follower of the Apocalypse, as a companion. There are certain tasks you have to complete and certain places you have to visit in order to trigger the quest. If successful you will be granted your very own Enclave power armor and help from the Enclave during the battle of Hoover Dam.
The Qualifications that You Must First Meet
This quest can be hard to unlock, because there is a lot you have to do to get Arcades trust to reveal his quest or even to be able to have him as a companion. So first what we will be going through is what you need to get him to be your companion.
What you need:
- You need to be liked by the NCR and hated by the Legion
- You need to be liked by Freeside
- You need to be liked by the FoA (Followers of the Apocalypse)
- You need to get rid of all of your other companions
- You have to be at the point of the game where you choose who to help during the upcoming battle (Yes Man, NCR, Legion, House, etc.)
If you meet all of these qualifications then head on down to the Old Mormon Fort and look for Arcade. He is a skinney white guy with blonde hair and glasses, and he wears the FoA lab coat. Ask him to be your companion.
Remember…
Arcade hates the Legion. So don’t do anything to help Caesar out. Do not kill civilians or NCR soldiers. For this quest you need to be a “good guy”. Don’t do things that are morally wrong or evil.
Gaining Arcade’s Trust
I warn you, this guide may contain spoilers!
Now this is where the fun begins. You have been granted the wonderful pleasure of having Arcade Gannon as your loyal companion. Simply talking to him via the companion menu will not do anything to unlock the quest. You have to gain his trust. And there are many things that you can do to do this. If you didn’t know, in Fallout: NV there is a system where companions give you “trust points” whenever you do something they like. Once you have obtained enough trust points your companion will open up to you and ask you to do a quest for them. I believe every companion does this. So here is what you need to do to earn Arcade’s delicious trust points.
There are a number of things you can do. I suggest you unlock the Explorer perk. This perk allows you to see everything on your Pip-boy’s map, Including areas that you have not yet discovered. First, visit the Crashed Vertibird. Obviously Arcade has to come with you.
Here is the location:
The vertibird is a pre-war aircraft that the Enclave used. There is a crashed one in FNV believe it or not. And no, you cannot fly it, but don’t worry, at the vertibird you will find a Tesla Cannon Prototype! What is this TCP you ask? Well it is a shoulder mounted laser cannon! But it will be in♥♥♥♥♥♥poor condition when you find it. Anyways, back to topic. Go to the crash site. There you will find Pre-war Army robots guarding the crash site. You must defeat them. Advance toward the vertibird and gaze apon it’s former glory. you have to wait there until Arcade talks to you. You will not earn the trust point unless he talks to you.
Congratulations! You have earned a trust point! (That is if he talked to you about the vertibird.) But we are not done yet, far from it. We need more of his irresistible trust points. The next way to obtain a trust point is to talk to Thomas Hildern in Camp McCarran. He is inside the main building on the first floor. The enterance to his lab is near the staircase.
Talk to Hildern about anything. He will give you the option to do a quest about Vault 22. If you are in a hurry and want to get this done then do not accept his quest and come back for that later. Almost immediately after talking to Hildern Arcade will come up to you and talk to you. Say the following to Arcade:
“Good thing there are still people like you around.”
Saying this to him is what gets you the points.
ONWARD! OUR TREK IS NOT OVER YET!
Next you need to visit the REPCONN Headquarters building. Once again, you don’t get the trust points until Arcade comments about REPCONN. And that’s it for that… Moving on!
Our next destination is… THE FORT! Dun dun dunnnn! *Thunder*
Well, most likely you are vilified by the Legion. So how do we get in? There are a few ways. The first is to kill a Legionary and put on his uniform, but Legionary mongrels can sniff you out and alert everyone. Your next option is the sneaky way. Good luck with that. Do you guys remember our old friend Vulpes Inculta? No, anyone? He’s the Legionary who wears the wolf pelt and talks to you in Nipton. He shows up a second time after you have first confronted Benny and when you leave the Tops Casino. He will meet you right when you exit the casino and give you the Mark of Caesar which allows you to enter Legionary territory without being attacked.
Now to actually get into The Fort you need to go to Cottonwood Cove. Once there you must go to the docks and get on the raft. The raft will take you to The Fort. And yes, the place is filled with Legionaries.
When you arrive at the Fort Arcade will kindly ask you why you are at the notorious Fortification Hill. Tell him that you are there to see what Caesar is up to, after that you can leave.
By now Arcade should have given you the quest. If not there are a few more things you can do. If you have not done so already, complete the quest “That Lucky Old Sun” with Arcade by your side. When you are given the choice on where to send Helios One’s power Arcade will suggest sending the power to Fremont and Westside. You can do two things here to gain points. You can agree, or you can divide the power equally. If you choose to divide the power equally you are going to need 7 Intelligence to say:
- “Redundancy. If Caesar takes the dam and cuts off power, it will be chaos all over New Vegas.”
The White Wash
To start this quest you need to talk to Lieutenant Boyd about missing people at Camp McCarren. She can be found inside the main building. You get points by keeping Anderson’s secret and telling the NCR that Cpl. White was killed by Scorpion gang members.
You can also gain points by helping the FoA while having Arcade as a companion.
Triggering the Quest
If you have done at least two of the things you can do to gain Arcade’s trust then you should be ready to move on. I suggest you do more just in case you don’t have enough points. Now you need to trigger his quest.
Choose one of the following quests:
- The House Always Wins, part V
- Wild Card: Change in Management
- For the Republic, Part 2
- Wild Card: Finishing Touches
These are the quests that determine what side you will fight for during the battle of Hoover Dam. After choosing out of the options listed above Arcade should talk to you and give you the quest.
Arcade’s Special Power Armor
WARNING, IF YOU DO NOT WANT THE QUEST SPOILED THAN SKIP TO ARCADE’S SPECIAL POWER ARMOR.
Hopefully everything has worked out for you and you have the quest unlocked! Basically the quest is gathering the remaining members of the Enclave in the Mojave, who are called Remnants, and convincing them to help you in the upcoming battle of Hoover Dam. After you have gained Arcade’s trust he will talk to you about his past and how he was with the Enclave. He wasn’t an actual member, but his father was, and Arcade was born in Navarro. For those of you who don’t know, Navarro was a Poseidon Oil refinery in Chicago being used by the Enclave as a military base.
The NCR attacked the base and wiped the Enclave out. The Remnants are the remaining survivors, thus the name Remnants. Once you have convinced all of them to attend the meeting you will have to go to their bunker. There you will talk about the situation with the Dam. If you tell them to help the NCR one of the Remnants named Orion Moreno will rage and exit the conference room. You will be asked to talk to him. Orion will be found in the next room with his power armor on. He will talk to you about his hatred of the NCR.
You will need to convince him to help you. If you don’t convince him Orion will have to be killed. You then go back to the rest of the Remnants and they will give you your power armor. Arcade will ask you if he should help fight in the battle. You can tell him he should go back to Freeside or to fight alongside the Remnants. After this the quest will be completed. Now exit the bunker. Oh, and if you tell the Remnants to help the Legion Arcade will leave you!
Arcade’s Special Power Armor.
In order to get Arcade’s unique power armor you will need to talk Arcade out of fighting alongside you and the Remnants. After the quest is complete and you told him not to fight exit the bunker. He will meet you outside and give you his armor. I hope this guide has helped! Good luck!
Original Link – Continuation of discussion
Enclave remnants
People
founded by
Old members of the Enclave on the West Coast
Arcade Gannon
Arcade Gannon
leader(s)
notable members
Doctor Henry
Cannibal Johnson
Judah Kreger
Orion Moreno
Daisy Whitman
Cannibal Johnson
Judah Kreger
Orion Moreno
Daisy Whitman
Locations
headquarters
locations
Connections
related
Courier
NCR (optional)
Caesar's Legion (optional)
Arcade Gannon
NCR (optional)
Caesar's Legion (optional)
Arcade Gannon
parent
Gameplay
appearances
“The Enclave did a lot of bad things, but there were good people at Navarro. Good people with a lot of experience. Not many of them are alive anymore, but I think they could make a difference in the fight against Caesar.”— Arcade Gannon
Squad members of the unit called the Devil's Brigade,[1] and as of Fallout: New Vegas, dubbing themselves the Enclave remnants, are a small faction of old Enclave veterans found in the Mojave Wasteland in 2281.
BackgroundEdit
The Enclave remnants are elderly, retired members of the Enclave that served in a unit called the Devil's Brigade, under the command of their officer, Gannon Senior on the West Coast.
Fallout New Vegas Enclave Remnants
While the Enclave is stated as having relocated from New California to 'a lot of different places' according to Arcade Gannon[2] some time after the events of Fallout 2, there were a few members that (apparently) decided to linger behind in Camp Navarro, rather than accompanying Autumn Senior and the rest of the Enclave in their journey to the East Coast.
It is otherwise unknown why they decided to stay behind at Camp Navarro, as it is stated by both Judah Kreger and Arcade Gannon (respectively) that sometime after the Destruction of Control Station ENCLAVE, it was 'only a matter of time' for when the New California Republic and/or the Brotherhood of Steel would assault the Navarro outpost, for reasons also unclear.
The Devil's Brigade was disbanded sometime after the mysterious Sacking of Navarro at the hands of the New California Republic, and/or the death of Gannon Senior. During Fallout: New Vegas however, the Courier can convince the individual members of the Enclave remnants to reorganize and reunite for one final battle, another shot at glory, and a choice of either vindication (siding them with the NCR), or vengeance (siding them with Caesar's Legion)..
Interactions with the player characterEdit
The Courier has the option of completing the companion/side quest, For Auld Lang Syne given by Arcade Gannon, in which they and Arcade attempt to make contact with his father's old squad-mates from the disappeared Enclave and help contribute to either an offense, or a defense during the Second Battle of Hoover Dam.
Members/Enclave RoleEdit
- Doctor Henry - Scientist/combat engineer[3]
- Orion Moreno - Soldier, heavy weapons trooper[4]
- Judah Kreger - Commanding officer (rank of captain)[5]
- Cannibal Johnson - Soldier, designated squad marksman[6]
- Daisy Whitman - Vertibird pilot[7]
AllianceEdit
- Through the choice of the Courier, the remnants can be convinced to either support the New California Republic or Caesar's Legion.
- If they are asked to side with the NCR, Orion Moreno leaves the room. He is found just outside the briefing room in the hangar. He will talk about his hatred of the NCR and will refuse to fight for them. If the Courier has a Speech skill of 80 or a large amount of NCR infamy, Orion can be convinced to participate in the attack, otherwise he will attack and must be fought.
- If they are asked to side with the Legion, Cannibal Johnson and Arcade Gannon will leave with no way to convince them to stay. The Courier can then talk to Orion Moreno for training in power armor. Moreno will give them Johnson's suit since he will not be using it.
- Even though Arcade Gannon supports the idea of the Courier fighting for an independent New Vegas, there is no dialogue option to explicitly get the Enclave remnants to fight for New Vegas's independence, nor to assist Mr. House, who is similarly opposed to both the NCR and the Legion. In order to make an alliance between the remnants and Yes Man or Mr. House, they must be convinced to fight for NCR, since the path (battling eastwards through the Legion's ranks) and ultimate goal (killing Lanius) are still the same. However, Cannibal Johnson will turn hostile if the PC can not talk down General Oliver.
NotesEdit
- Even if the remnants are killed during the Second Battle of Hoover Dam, the ending cutscene will show them all as being alive.
- Although the remnants, by their own admission, ceased official service in the Enclave's Department of the Army decades before the time of Fallout: New Vegas, they still call themselves 'Enclave remnants'. This is despite the fact that they are not actually serving in the Enclave as active members anymore, for reasons uncertain, although it is implied to be nostalgia, because they state that they felt they had a purpose in the Enclave years ago, and that they miss it sometimes during the companionquest, For Auld Lang Syne.
- Strangely, unlike Arcade Gannon, they will not comment on ED-E's presence despite them being former Enclave members.
EndingsEdit
This section is transcluded from Fallout: New Vegas endings. To change it, please edit the transcluded page.
Narrated by Judah Kreger.
# | Slide | Voice-over narration | In-game condition |
---|---|---|---|
1 | Despite surviving the destruction of the oil rig and the loss of their comrades at Navarro, the venerable Remnants were no match for the Courier. They carried the secrets of their old lives to their graves. Play sound FNVending Remnants 28 1.ogg | Kill the Enclave remnants. | |
2 | After their bold arrival at Hoover Dam, the Remnants disappeared as quickly as they came. Legends of their power spread throughout the southwest, a reminder of why people once feared the sight of vertibirds in the sky. Play sound FNVending Remnants 28 2.ogg | Complete the quest For Auld Lang Syne, complete any endgame quest except Veni, Vidi, Vici. | |
3 | Merciless in their assault on the NCR, the Remnants struck fear into the hearts of even the centurions at Hoover Dam. Well aware of the full extent of their power, Caesar commanded his troops to not pursue them. Play sound FNVending Remnants 28 3.ogg | Complete the quest For Auld Lang Syne, convince Remnants to aid the Legion, complete the quest Veni, Vidi, Vici for Caesar's Legion with Caesar alive. | |
4 | Merciless in their assault on the NCR, the Remnants struck fear into the hearts of even the centurions at Hoover Dam. Caesar's heirs aggressively pursued the Remnants into Arizona, losing hundreds of legionaries in the process and gaining nothing in return. Play sound FNVending Remnants 28 4.ogg | Complete the quest For Auld Lang Syne, convince Remnants to aid the Legion, complete the quest Veni, Vidi, Vici for Caesar's Legion with Caesar's death. |
AppearancesEdit
The Enclave remnants appear only in Fallout: New Vegas, but Doctor Henry also appears in Fallout 2.
GalleryEdit
Fallout New Vegas Enclave Bunker Code
ReferencesEdit
- ↑Cannibal Johnson's dialogue segment filename: VFreeformDevilsBrigade
- ↑VFSArcadeGannon.txt
- ↑VRemDoctorHenry.txt
- ↑VRemOrionMoreno.txt
- ↑VRemJudahKreger.txt
- ↑VRemCannibalJohnson.txt
- ↑VRemDaisyWhitman.txt
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